https://www.youtube.com/watch?feature=player_embedded&v=2lGBMEg-QmI#at=83 50 Great Examples of Data Visualization *** Ancient Egyptian Statue Caught Moving On Its Own *** An Interview with Comaduster *** Ghost Producing: What the EDM industry doesn't want... read more →
The Elder Scrolls IV: Oblivion with Oscuro's Oblivion Overhaul.
Here's my lead article from cyberpunk magazine Machete Girl issue 8 a.k.a. the cyber mage issue, on how technology and magick overlap. Read the first half of the magazine on... read more →
That's probably the best thing that happened to the Deus Ex franchise this week. Yes, it's not a recent post. That's how good it is.
The RoboCop statue has been in the works for a couple of years now, having raised money on Kickstarter after the mayor originally shot down the idea. (Understandably, since the... read more →
http://www.youtube.com/watch?v=hulAZGTEY3c In 2027, one year after the end of the Fourth Non-Nuclear War, the guttural town of New Port City is plagued with one mass tragedy after another. Enter Public... read more →
They didn’t think Flynn’s brother Burton had PTSD but that sometimes the gone haptics would glitch him, they said it was like phantom limb, ghosts of the tattoos he had... read more →
'I give you a few pages to fill and give me something great,` says Sophie Rotas, queen bitch/empress for fashion mag Nero Homme and I love this game, complete creative... read more →
Since late last week my debut book Damage Report has been available free for download, all DRM-free, in PDF format, with an extra ninth chapter missing from its print version.... read more →
Without further ado - horses and gas masks. Sent in by @dawe_ who thinks this is a "damage combo breaker". Indeed it is.
`Photo or it didn't happen` is the general consensus for the recent 39-point checkin, so bam, there you go, here's the untampered screenshot proof. Yes, there's a tampered one for... read more →
“Stochastic morphing with distribution range for altering the morphing position, speed and interpolation control. Built-in mathematical functions to automatically and precisely move the morphing pointer in the space. Precise audio... read more →
No source, but comes from Lumi.