q3apd is an experimental work that takes the events and spatial dynamics of combat and uses this information to make live computer music. It was last shown at the http://lovebytes.org.uk exhibition in 2006. (via youtube)

3apd uses activity in QuakeIII as control data for the realtime audio synthesis environment Pure Data. we have developed a small set of modules that once installed into the appropriate directory, pipe bot and player location, view angle, weapon state and local texture over a network to Pure Data, which is listening on a given port. once this very rich control data is available in PD, it can then be used to synthesise audio, or whatever. (via selectparks)