In this candid and detailed postmortem, developer Dean Dodrill tells the tale of the challenging and largely solo development of Summer of Arcade hit Dust: An Elysian Tail, a title that took him over three years to create. (via gamasutra)
About The Author
Writer, journalist, creative, nowadays more of a musician. Wrote a book on future research and a New York Times-acclaimed script on the big screen. Insatiable love for weird stuff, Asian cuisine, pop/altcult, coffee, eyecandy, anything with a Scoville rate or a frequency.
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